Unity Geometry Sequence Player Release 1.1.0
Version 1.1.0
Added features:
💡 First version to also release on the Unity Asset Store
Please note: We changed the license from MIT license to a Creative Commons non-Commercial by Attribution (CC-BY-NC) license!
This means that starting with this version of the package, commercial use is not allowed anymore. If you want to use this package version commercially, please buy a copy in the Unity Asset Store. This helps us to support, improve and expand the package more sustainably. Thank you very much for your support!
- Huge overhaul of the playback system. Performance is enhanced by up to 10x-20x.
- Pointcloud geometry shaders have been replaced by a compute shader system
- Mac, Iphone, Ipad and VisionOS (Assets store version only) platforms are now supported
- Compressed .astc textures for mobile devices are now supported
- Converter Tool supports reduction of pointcloud sizes
- More reliable playback. Lags, or low framerates don't affect the playback speed anymore
- Added frame debugging/performance tools
- URP and HDRP render pipelines are now supported
- Unity 6000 is now supported
Fixed Issues: