Releases: CarterGames/The-Cart
The big crate update (0.13.0)
🗓️ Release Date: March 6th, 2026
How to update
- If using the git repo url, just update the library in the package manager and resolve any issues present.
- If using the .unitypackage, please remove the old version before updating to the new version.
Release Notes
🟩 Added
- Added Multi Scene asset as a crate in the library. Not functionally different yet but wil be worked on in the future.
🟨 Changed
- New logo
- Modules renamed to Crates. Its more thematic and unique.
- Updated crate setup to be more in-depth
- Now allows for links to be shown
- Updated API to allow crates to be organised by author.
- Updated so user made crates will show up in the crate window.
- Reworked how crates are defined to make it easier to define them.
- Updated settings provider setup to nest crate settings in their own tabs instead of making the settings be one large page.
- ScriptableRef renamed to AutoMake. Same API but a new name.
- Updated Auto data asset making API in the editor to not require all fields to function.
- Updated AssemblyHelper to check internally only when defined.
- Updated library settings provider to match Save Manager 3.x style.
- Updated readme with more info (further updates to come).
- Added changelog to repo.
- Added contributing guide to repo.
- Licence updated to GNU V3 over MIT.
🟪 Removed
- PlayerInfo setup removed as you’d likely use a remote uid instead for a player to ensure they are uniuqe.
🟥 Fixed
- Fixed RNG strings causing an error with an index out of range issue on some calls.
- Fixed some editor icons not working on Linux editor.
Hotfixes (0.12.2)
🟡 Changes
- Updated version validation to use built-in version class over the previous custom solution.
🟠 Fixed
- Fixed the folder structure generator tool throwing errors on first open.
Hotfixes (0.12.1)
🟢 Additions
- New scene helper class with some useful API for getting all scenes and getting if a scene is loaded my name. See
SceneHelper.csfor API.
🟡 Changes
- Updated module management GUI to have fallbacks for some elements that don't render properly in the editor on Linux.
- Removed Statistics module define, was removed for 0.12.0 but the definition remained on accident.
- Commented and cleaned up the runtime logic for the parameters module.
🟠 Fixed
- Fixed git URL download breakage from an invalid package.json.
General Update (0.12.0)
Large update that has been in the works for a while, only just got to push it out.
Changelog here: https://carter.games/4630/the-cart-update-0-12-0-released/
QOl & Fixes (0.11.5)
ℹ️ A small update with some QOL updates & bug fixes
🗓️ Release Date: March 30th, 2025
Notable Changes
- Tools Menu
- Reduced nesting so it is easier to select options in the menu.
- Search providers
- Updated setup with new has options bool.
- Drawer for selectable attributes updated to not allow usage if no options are available to the user.
- Notion Data Module
- Parity with 0.5.4
- Updated copy for dialog messages
Minor QOL Update (0.11.4)
ℹ️ A small update with some QOL updates.
🗓️ Release Date: March 25th, 2025
Notable Changes
- Data Values Module
- Added new icons for all Data Values so they can be told apart by type in the editor.
- Added generic icons for Data Values that a user can apply to custom implementations in the setup should they wish.
- Fixed possible errors in Data Values when data value events were turned on for a value but not referenced in the inspector.
- Localization Module
- Added a QOL feature where when creating Localization Notion Data Assets their appropriate processors will auto-assign.
- Notion Data Module
- Fixed Notion Data Assets not applying base Data Asset styling in the editor due to the parity changes in 0.11.2 & 0.11.3.
- Added auto assign of the default processor when making new Notion Data Assets that are not localization variants.
NotionData & Localization Updates (0.11.3)
ℹ️ A small hotfix update to the Notion Data & Localization modules
🗓️ Release Date: March 23rd, 2025
Notable Changes
- Updated Notion To Unity parity to 0.5.3
- Updated Localization processors for notion data to pass through the loc language codes directly from the property in Notion.
Notion Data Module Parity Fix (0.11.2)
ℹ️ A small hotfix update to parity issues with in the Notion Data module.
🗓️ Release Date: March 23rd, 2025
Notable Changes
- Re-implemented the 0.5.2 Standalone parity to ensure it is all copied over as expected.
Minor cleanup from 0.11.0 release (0.11.1)
ℹ️ Small updates to the 0.11.0 update, removing debug logs that were left in mainly.
🗓️ Release Date: March 13th, 2025
Notable Changes
- Removed old debug logs or converted them to Cart logging setup to keep them where required.
More Major Improvements (0.11.0)
ℹ️ Major update with improvements to the library backend and modules.
🗓️ Release Date: March 12th, 2025
Notable Changes
- Updated editors for many elements with custom inspectors.
- New API for editor & runtime.
- Fixes for issues where making builds didn't work due to the library in 0.10.0.
- Fixes for issues with the library in builds due to editor only assets being used at runtime.
- Fixed issues around library initialization.
- Fixed serialization issues with some scriptable objects used or created by the library.
- Fixed issues around selectable attribute drawers when using the wrong types as well as multiple on the same target object.
- Data assets now show if they are stored in the index in the inspector. Toggle added on the inspector to change the state of this.
- Data Values Module
- Fixed an issue where dictionary values would not look right in the inspector compared to other data value types.
- Localization module
- Overhaul of setup to allow for localization of additional elements.
- New custom Notion database processors for the data setup to utilize.
- New components for handling localization in-game.
- More uniform language options, matching normal language codes by default.
- Search providers work for all types of localization ids.
- Hierarchy Decorator Module
- New alternate colors setup.
- Improved backend API to allow for extra edits in the future.
- Settings updated to support this.
- Notion Data Module
- Parity with Notion To Unity Standalone 0.5.1.
- Parity version now listed in settings.