Skip to content

The big crate update (0.13.0)

Latest

Choose a tag to compare

@JonathanMCarter JonathanMCarter released this 06 Mar 08:36
0.13.0
0320f4a

🗓️ Release Date: March 6th, 2026

How to update

  • If using the git repo url, just update the library in the package manager and resolve any issues present.
  • If using the .unitypackage, please remove the old version before updating to the new version.

Release Notes

🟩 Added

  • Added Multi Scene asset as a crate in the library. Not functionally different yet but wil be worked on in the future.

🟨 Changed

  • New logo
  • Modules renamed to Crates. Its more thematic and unique.
  • Updated crate setup to be more in-depth
    • Now allows for links to be shown
    • Updated API to allow crates to be organised by author.
    • Updated so user made crates will show up in the crate window.
    • Reworked how crates are defined to make it easier to define them.
    • Updated settings provider setup to nest crate settings in their own tabs instead of making the settings be one large page.
  • ScriptableRef renamed to AutoMake. Same API but a new name.
    • Updated Auto data asset making API in the editor to not require all fields to function.
  • Updated AssemblyHelper to check internally only when defined.
  • Updated library settings provider to match Save Manager 3.x style.
  • Updated readme with more info (further updates to come).
  • Added changelog to repo.
  • Added contributing guide to repo.
  • Licence updated to GNU V3 over MIT.

🟪 Removed

  • PlayerInfo setup removed as you’d likely use a remote uid instead for a player to ensure they are uniuqe.

🟥 Fixed

  • Fixed RNG strings causing an error with an index out of range issue on some calls.
  • Fixed some editor icons not working on Linux editor.