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Select and scroll to locked game when joining #913
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -836,7 +836,7 @@ private string GetJoinGameError(HostedCnCNetGame hg) | |
| return "Cannot join game. The host is on a different game version than you.".L10N("Client:Main:DisallowJoiningIncompatibleGames"); | ||
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| if (hg.Locked) | ||
| return "The selected game is locked!".L10N("Client:Main:GameLocked"); | ||
| return string.Format("The game {0} is locked!".L10N("Client:Main:GameLockedWithName"), hg.RoomName); | ||
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| if (hg.IsLoadedGame && !hg.Players.Contains(ProgramConstants.PLAYERNAME)) | ||
| return "You do not exist in the saved game!".L10N("Client:Main:NotInSavedGame"); | ||
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@@ -964,17 +964,21 @@ private void GameChannel_ChannelFull(object sender, EventArgs e) => | |
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| private void GameChannel_InviteOnlyErrorOnJoin(object sender, EventArgs e) | ||
| { | ||
| connectionManager.MainChannel.AddMessage(new ChatMessage(Color.White, "The selected game is locked!".L10N("Client:Main:GameLocked"))); | ||
| var channel = (Channel)sender; | ||
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| var game = FindGameByChannelName(channel.ChannelName); | ||
| if (game != null) | ||
| { | ||
| connectionManager.MainChannel.AddMessage(new ChatMessage(Color.White, string.Format("The game {0} is locked!".L10N("Client:Main:GameLockedWithName"), game.RoomName))); | ||
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|
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| game.Locked = true; | ||
| SortAndRefreshHostedGames(); | ||
| } | ||
| else | ||
| { | ||
| connectionManager.MainChannel.AddMessage(new ChatMessage(Color.White, "The selected game is locked!".L10N("Client:Main:GameLocked"))); | ||
| } | ||
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| ClearGameJoinAttempt((Channel)sender); | ||
| ClearGameJoinAttempt((Channel)sender); | ||
|
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| } | ||
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| private HostedCnCNetGame FindGameByChannelName(string channelName) | ||
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@@ -1795,6 +1799,13 @@ private void JoinUser(IRCUser user, IMessageView messageView) | |
| return; | ||
| } | ||
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| int gameIndex = lbGameList.Items.FindIndex(item => item.Tag == game); | ||
| if (gameIndex >= 0) | ||
| { | ||
| lbGameList.SelectedIndex = gameIndex; | ||
| lbGameList.ScrollToSelectedElement(); | ||
| } | ||
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| JoinGame(game, string.Empty, messageView); | ||
| } | ||
| } | ||
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