v2.9.0
·
266 commits
to main
since this release
What's Changed
- Fixed a bug that prevented GI from being applied when using old-style light probes in the Unity6000 by @CA-Tatami in #132
- Added shader optimization API. by @CyTakayukiKiyohara in #137
Full Changelog: 2.8.3...2.9.0