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v3.4.0

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@sakumanaoki sakumanaoki released this 11 Nov 02:56
· 22 commits to main since this release
Immutable release. Only release title and notes can be modified.
7c3ea98

What's Changed

  • Fix: Apply Vertex Deformation in Depth Passes in #169
  • Enable Base Map UV when Vertex Deformation is used in Depth pass in #170
  • Enable Normal WS in the Vertex Deformation in #171
  • Fix color tone mismatch between test images and the actual scene in #172
  • Move shader keyword and pass changes to ShaderGUI.ValidateMaterial in #173
  • Upgrade the version to v3.4.0 in #174