Release v2.2.1 (Update + Hotfix)
(Note: This update is v2.2 and v2.2.1 combined, as I forgot to make a seperate release for v2.2)
v2.2.1
- Fixed a crash caused by the only enemy alive being killed
v2.2
(Big thanks to @1A3Dev for helping with this update!)
- Updated to support v47
- Added support for modded enemies!
- Note for developers, your enemy MUST have an
EnemyTypefor it to be picked up by SpectateEnemies
- Note for developers, your enemy MUST have an
- Added zooming while spectating enemies, allows zooming from 1x to 10x zoom
- Uses the scroll wheel by default, can be changed in the keybind settings
- The current zoom level is displayed next to the
(Spectating: ...)text
- Enlarged the config menu box a little to allow more room for modded enemy entries
- Shortened the controls text on the sidebar to be neater/less cluttered
- The mod will no longer attempt to spectate dead enemies
- The mod will no longer collect enemies disabled in the config as spectate targets
- This should fix the issue where the first enemy spectated was sometimes a disabled enemy
- The list of spectate targets will now refresh when moving to the next enemy
- Improved some internal checks that were throwing errors in the console