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Frequently Asked Questions (FAQ)
Yes, as long as those mods use the standard aricraft base classes (all mods I know do so).
The mod does not make any aircraft indestrucable, also a succesfull crash landing is not guaranteed. It requires some training, testing and luck to bring a helicopter down safely. AI pilots do often struggle to do this. Additionally, in ArmA, aircraft take massive amounts of damage from collisions, even small ones, therefore you might want to increase the "Excess damage" setting, this should help with landing more fragile aircrafts.
Yes both, client and server, need to have the mod loaded. For this purpose the mod is signed and server keys are included.
Yes just follow these steps: When using vehicle respawn modules make sure to add configure them like this:
- set Wreck to 'Delete'
- set Respawn Delay to anything other than 0
- set Respawn when Diasbled to 'Diasabled'
- add this line into the 'Expression' tab of the module:
params["_new", "_old"]; deleteVehicle _old; _new call FSCL_main_fnc_setup;