[ENHANCEMENT] Audio Device Switching Option#6829
[ENHANCEMENT] Audio Device Switching Option#6829Raltyro wants to merge 1 commit intoFunkinCrew:developfrom
Conversation
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I've been notified if making any changes to Saves would make it incompatible for previous cloud saving... i haven't tested it myself nor am i obliged to even do it in a experimental build |
I believe it's best to query the current devices list when getting the option value and check if the device name from the save exists there just so fallback to default if it doesn't |
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I mean, thats what its doing already in Preferences class, dont really have to get the list because, not every device can support EXT_ENUMERATE_ALL iirc to get the available connected devices Maybe only make the audio device not save to cloud? |
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I might do more of audio-related pull requests later soon, this is fun |
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This pull request is a duplicate. Please direct all discussion to the original pull request. |
Linked Issues
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Description
Adds an option that lets users to switch audio device without having to go to their operating system to change the default audio device just for the game.
Requires this pull request on FunkinCrew/lime to work!
Screenshots/Videos
2026-01-27.21-25-24.mp4
(My recorder doesn't like picking up the audio from the other devices)