How to simulate an audio source? #1313
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NicolasKuske
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Dear Genesis community,
I am currently working on a project to develop robust robots. Multimodality and continual learning are two main pillars. I have set up a repository to leverage different modalities for robotic control in Genesis.
The next step is to integrate an audio source and fuse the information with the video input. Before I start I thought maybe you have some ideas of how to best set up an audio source and an audio sensor (like a microphone) as part of a scene.
Thank you and best wishes,
Nicolas <3
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