Releases: HardCodeDev777/UnityNeuroSpeech
Releases · HardCodeDev777/UnityNeuroSpeech
v2.0.0
🎉 Finally... UnityNeuroSpeech v2.0.0!
There are a lot of changes — but I’ll only mention the ones that really matter:
TTS
- No more Python! No more local servers! No more pain! UnityNeuroSpeech now uses the amazing and actively maintained Coqui XTTS fork by Idiap — and everything runs directly through the CLI. Yes, you’ll need to install UV, but it’s so much better than before.
Unity
- Added full support for multiple voices, languages, and agents
- Added dialog history saving (with or without AES encryption) between player and LLM
- Whisper models now work from
StreamingAssets/, meaning full Mono support. Unfortunately, IL2CPP currently not supported. I'm planning to add support for it in v2.1.0. - Removed
AgentStatestruct and addedSetJsonDialogHistorymethod - Added two powerful new Editor tools: Prompts Test and Decode Encoded
- Improved code comments, logs, and internal validation
Docs
- Simplified and cleaned up documentation — removed duplicate info already shown in Unity tooltips
Setup
- One beautiful
setup.batfile handles everything — it installs all required dependencies automatically 😎 No more 3 ZIPs or manual setup — just a.unitypackageand one script to run.
This version of UnityNeuroSpeech is ready for real, production-level games.
I spent a lot of time testing it — but let’s still hope there are no bugs! 🤠
v1.2.1
v1.2.0
Unity
- Added custom TTS URI
- Added changing request timeout to server for agents
- Added enabling/disabling debug for Python
- Added automatic agent and uns manager creation in scene
- Added more validation in editor scripts
- Fixed logging
- All required fields in editor windows highlight red if empty
TTS Server
- Added some output in
main.py
Full Changelog: v1.1.1...v1.2.0
v1.1.1
TTS Server
- Fixed some important TTS errors. Related issue - #3
Setup
- Now all archives are
.zip, to avoid virus detected-like problems. Related issue - #2 .venvfolder now inUnityNeuroSpeech.X.X.X.zip
Full Changelog: v1.1.0...v1.1.1
v1.1.0
Unity
- Added support for custom Ollama URI
- Added
AfterSTT()function for agent API - Added TextArea attribute to
systemPromptinAgentSettings.cs - Fixed json saving path to
Resources/folder
Setup
- Added some setup scripts to optimize installation process.
Full changelog: v1.0.0...v1.1.0
Release - v1.0.0
⭐ First release of UnityNeuroSpeech!