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a4fb88a
Bump version to 0.9.2 and update ReflectorNet.dll
IvanMurzak Jul 4, 2025
42a5f57
Switch ReflectorNet to local DLL reference and update schema usage
IvanMurzak Jul 16, 2025
740ba97
Refactor GameObject component handling and add new GameObjectComponen…
IvanMurzak Jul 18, 2025
76c9774
Update GameObject modification logic and improve descriptions in API
IvanMurzak Jul 19, 2025
f7bfa83
Refactor ignored properties handling in reflection converters and enh…
IvanMurzak Jul 19, 2025
9d90f55
Update Assets/root/Runtime/ReflectionConverters/RS_UnityEngineMateria…
IvanMurzak Jul 19, 2025
5525c25
Improve documentation clarity in GameObject modification API and stre…
IvanMurzak Jul 19, 2025
06358fe
Merge branch 'update/json-schema' of https://github.com/IvanMurzak/Un…
IvanMurzak Jul 19, 2025
41a3bb5
Update Assets/root/Editor/Scripts/API/Tool/GameObject.Modify.cs
IvanMurzak Jul 19, 2025
d0faa23
Update Assets/root/Editor/Scripts/API/Tool/GameObject.Modify.cs
IvanMurzak Jul 19, 2025
1217ff4
Refactor ModifyField and ModifyProperty methods to improve parameter …
IvanMurzak Jul 19, 2025
53d5f22
Enhance GameObject and Material reflection handling with improved err…
IvanMurzak Jul 19, 2025
90b5543
Refactor padding handling in warning messages for Material and Object…
IvanMurzak Jul 19, 2025
0997341
Refactor padding handling in success and warning messages across refl…
IvanMurzak Jul 19, 2025
b998179
Update ReflectorNet.dll to include recent changes and improvements
IvanMurzak Jul 19, 2025
8b4421d
Add "HDRP" to cSpell words for improved spell checking in settings
IvanMurzak Jul 19, 2025
13c4d08
Update .gitignore to whitelist ReflectorNet.dll and add missing newline
IvanMurzak Jul 19, 2025
f1d071d
Update meta files to include MonoImporter settings for consistency
IvanMurzak Jul 19, 2025
7e83158
Update ReflectorNet.dll in both Plugins and Server directories to inc…
IvanMurzak Jul 20, 2025
d138dda
Refactor Deserialize calls to use named parameters for clarity and co…
IvanMurzak Jul 21, 2025
ae3fb12
Add support for Bounds and Rect types in converters
IvanMurzak Jul 22, 2025
119a44a
Refactor type name retrieval in various components to use GetTypeName…
IvanMurzak Jul 23, 2025
c147aec
Update ReflectorNet.dll in Plugins and Server directories to include …
IvanMurzak Jul 23, 2025
1ff9996
Update package versions to 9.0.7 in package.json, manifest.json, and …
IvanMurzak Jul 23, 2025
7d1871e
Add NoLightmap scene and update related settings for improved project…
IvanMurzak Jul 23, 2025
4df13f1
Merge pull request #163 from IvanMurzak/update/json-schema
IvanMurzak Jul 23, 2025
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1 change: 1 addition & 0 deletions .vscode/settings.json
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,7 @@
"aspnetcore",
"codeanalysis",
"dependencyinjection",
"HDRP",
"ivanmurzak",
"Murzak",
"openupm",
Expand Down
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7 changes: 7 additions & 0 deletions Assets/Demo Setup/Scenes/NoLightmap.unity.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
using com.IvanMurzak.ReflectorNet.Model.Unity;
using com.IvanMurzak.Unity.MCP.Utils;
using com.IvanMurzak.ReflectorNet.Utils;
using com.IvanMurzak.ReflectorNet;

namespace com.IvanMurzak.Unity.MCP.Editor.API
{
Expand Down Expand Up @@ -39,14 +40,14 @@ ComponentRefList destroyComponentRefs
{
UnityEngine.Object.DestroyImmediate(component);
destroyCounter++;
stringBuilder.AppendLine($"[Success] Destroyed component instanceID='{component.GetInstanceID()}', type='{component.GetType().FullName}'.");
stringBuilder.AppendLine($"[Success] Destroyed component instanceID='{component.GetInstanceID()}', type='{component.GetType().GetTypeName(pretty: false)}'.");
}
}

if (destroyCounter == 0)
return Error.NotFoundComponents(destroyComponentRefs, allComponents);

return $"[Success] Destroyed {destroyCounter} components from GameObject.\n{stringBuilder.ToString()}";
return $"[Success] Destroyed {destroyCounter} components from GameObject.\n{stringBuilder}";
});
}
}
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