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Implement interactive 2D dynamical system clicker #252
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function DynamicalSystems.interactive_clicker(ds; | ||
# DynamicalSystems kwargs: | ||
tfinal = (1000.0, 10.0^4), | ||
complete = (x, y) -> [x, y], | ||
project = identity, | ||
# Makie kwargs: | ||
color = randomcolor, | ||
labels = ("x", "y"), | ||
scatterkwargs = () | ||
) | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Shouldn't you check here that There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. No, because this function can be used with higher-dimensional dynamical systems, as long as the |
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u0 = DynamicalSystems.get_state(ds) | ||
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figure = Figure(size = (1000, 800), backgroundcolor = :white) | ||
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T_slider, m_slider = _add_clicker_controls!(figure, tfinal) | ||
ax = figure[0, :] = Axis(figure) | ||
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# Compute the initial section | ||
tr, = trajectory(ds, T_slider[]; t0 = 0) | ||
length(tr) == 0 && error("Initial computed trajectory is empty") | ||
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data = project(tr) | ||
length(data[1]) != 2 && error("(Projected) trajectory is not 2D") | ||
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positions_node = Observable(data) | ||
colors = (c = color(u0); [c for _ in 1:length(data)]) | ||
colors_node = Observable(colors) | ||
scatter!( | ||
ax, positions_node, color = colors_node, | ||
markersize = lift(o -> o*px, m_slider), marker = :circle, scatterkwargs... | ||
) | ||
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ax.xlabel, ax.ylabel = labels | ||
laststate = Observable(u0) | ||
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# Interactive clicking on the phase space: | ||
Makie.deactivate_interaction!(ax, :rectanglezoom) | ||
spoint = select_point(ax.scene) | ||
on(spoint) do pos | ||
x, y = pos; | ||
newstate = try | ||
complete(x, y) | ||
catch err | ||
@error "Could not complete state, got error: " exception=err | ||
return | ||
end | ||
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tr, = trajectory(ds, T_slider[], newstate; t0 = 0) | ||
data = project(tr) | ||
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positions = positions_node[]; colors = colors_node[] | ||
append!(positions, data) | ||
c = color(newstate) | ||
append!(colors, fill(c, length(data))) | ||
# Update all the observables with Array as value: | ||
positions_node[], colors_node[], laststate[] = positions, colors, newstate | ||
end | ||
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display(figure) | ||
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return figure, laststate | ||
end | ||
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function _add_clicker_controls!(figure, tfinal) | ||
sg1 = SliderGrid(figure[1, :][1, 1], | ||
(label = "T", range = range(tfinal[1], tfinal[2], length = 1000), | ||
format = x -> string(round(x)), ) | ||
) | ||
sg2 = SliderGrid(figure[1, :][1, 2], | ||
(label = "ms", range = 10.0 .^ range(0, 2, length = 100), | ||
format = x -> string(round(x)), startvalue = 10) | ||
) | ||
return sg1.sliders[1].value, sg2.sliders[1].value | ||
end |
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Why are these keywords provided here? Shouldn't we expect a
ProjectedDynamicalSystem
directly instead of allowing the projection to happen within the function?There was a problem hiding this comment.
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Hmm, but then I don't think we could use it directly with
PoincareMap
?