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Basics
Megaemce edited this page Nov 21, 2023
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Description:
- Second order IIR filter. It is high enough order to be useful on its own, and - because of coefficient sensitivities in higher order filters - the biquad is often used as the basic building block for more complex filters
Options:
- Type list: Filtering algorithm the node is implementing
Parameters:
Note
Since each parameter has a different meaning, depending on the type of filtering algorithm, please check the parameter hint in the live version for a better description.
- Frequency
- Detune
- Q
- Gain
Code:
Input-output type:
- Input & Output
Description:
- Takes the sonic properties of a real-world object (acoustic space, analog equipment, etc.) and applies them to a given signal to mimic the sound of the original device/space
Options:
- IR list: Different types of preloaded IR
- Normalizer: Apply a fixed amount of gain to audio so that the highest peak is set at the highest acceptable recording level
Code:
Input-output type:
- Input & Output
Description:
- Makes smooth transition between the two inputs. If more inputs will be added first one will be dropped and replaced by second. The new input will become second track.
Parameters:
- Ratio: Crossfade ratio between input one and two. 0 is full first, 100 is full second
Code:
Input-output type:
- Input & Output
Description:
- Records audio signal and then reproduces at a time delay
Parameters:
- Delay time: Number of seconds by which the signal will be delayed
Code:
Input-output type:
- Input & Output
Description:
- Reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range
Parameters:
- Threshold: The level at which a dynamics processing unit will begin to change the gain of the incoming signal
- Knee: Determines how abruptly or gradually compression begins once the sound level crosses the threshold
- Ratio: The amount of gain reduction. Input level over this amount dB will be reduced by 1dB over the threshold
- Attack: The point where the sound begins and increases in volume to its peak
- Release: The rate at which the volume drops to zero as the sound stops playing
Code:
Input-output type:
- Input & Output
Description:
- Describes how sound changes over time. When connected to a parameter, it works like a looper
Parameters:
- Delay: Number of second by which envelope start will be delayed
- Attack: Time taken for initial run-up of level from nil to peak, beginning when the key is pressed
- Decay: Time taken for the subsequent run down from the attack level to the designated sustain level
- Sustain: Level during the main sequence of the sound's duration, until the key is released
- Hold: Number of second by which sound will be played on the sustain level
- Release: Time taken for the level to decay from the sustain level to zero after the key is released
Code:
Input-output type:
- Output (parameter only)
Description:
- Adjusting the volume of different frequency bands within an audio signal
Parameters:
- XXXHZ: Boost or an attenuation of frequency XXXHz
- Band width: Controls the width of the frequency band. The greater the value, the larger the frequency band
Code:
Input-output type:
- Input & Output
Increases audio signal strength
Parameters:
- Gain: Multiplication of sound volume
Code:
Input-output type:
- Input & Output
Description:
- Pans an audio stream left or right
Parameters:
- Pan: Amount of panning to apply. Full left pan is -1 and full right pan is 1
Code:
Input-output type:
- Input & Output