Changes
- all redundant event handling was removed and replaced with
CostumRole
- scp 600 now exists and is handled by the server as a separate role
- fixed when a player received a role in the console, an error was written in issuing custom information due to which he did not change it
- now when a player kills someone his role is changed to killed but not
name
- now the server cannot crash if an error occurs due to a role change since the system has been redone
New configs
scp600_config_role:
custom_info: 'SCP-600V'
name: 'SCP-600V'
max_health: 400
role: Tutorial
description: '<color="purple">Help other scp complete task</color>'
id: 96
inventory:
- 'KeycardScientist'
console_message: '<color="green">Your are spawned as</color> <color="red">SCP-600V</color>'
custom_role_f_f_multiplier:
Scp049: 0
Scp173: 0
Scp096: 0
Scp939: 0
Scp0492: 0
Scp106: 0
ammo:
Nato9: 30
Ammo44Cal: 0
Nato556: 0
Nato762: 0
Ammo12Gauge: 0
dont_user_items:
- MicroHID
custom_abilities: []
spawn_properties:
limit: 0
dynamic_spawn_points: []
static_spawn_points: []
role_spawn_points: []
keep_position_on_spawn: false
keep_inventory_on_spawn: false
removal_kills_player: true
keep_role_on_death: false
spawn_chance: 0
ignore_spawn_system: false
keep_role_on_changing_role: false
broadcast:
# The broadcast content
content: ''
# The broadcast duration
duration: 10
# The broadcast type
type: Normal
# Indicates whether the broadcast should be shown or not
show: true
display_custom_item_messages: true
scale:
x: 1
y: 1
z: 1
ability_usage: 'Enter ".special" in the console to use your ability. If you have multiple abilities, you can use this command to cycle through them, or specify the one to use with ".special ROLENAME AbilityNum"'