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@LiquidityC LiquidityC commented Mar 21, 2025

Summary by CodeRabbit

  • Chores
    • Improved the build process to handle inputs more robustly.
    • Introduced dynamic build metadata for more informative release descriptions reflecting the current repository state.

@LiquidityC LiquidityC enabled auto-merge (squash) March 21, 2025 14:03
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coderabbitai bot commented Mar 21, 2025

Walkthrough

The scripts/build_steam_release.sh script has been updated to improve robustness by wrapping variable expansions in double quotes and introducing new metadata variables (such as CMD, UNAME, GIT_BRANCH, GIT_TAG, and GIT_COMMIT). These additions dynamically generate a more descriptive build description in the app_build.vdf file. The overall control flow remains the same, with enhancements focusing on error handling and improved data capture.

Changes

File(s) Summary
scripts/build_steam_release.sh Improved quoting of variables ($STEAM_USR, $STEAM_PWD) to prevent word splitting/globbing; added new variables for build metadata generation.

Sequence Diagram(s)

sequenceDiagram
    participant U as User
    participant S as Build Script
    participant SCM as SteamCMD / VDF Generator

    U->>S: Execute build_steam_release.sh
    S->>S: Set environment variables (CMD, UNAME, GIT_BRANCH, GIT_TAG, GIT_COMMIT)
    S->>S: Validate and safely quote STEAM_USR & STEAM_PWD
    S->>SCM: Invoke steamcmd with metadata & credentials
    SCM-->>S: Return build results
    S-->>U: Output build status & metadata details
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Poem

Oh, I hopped through lines of code so neat,
Wrapping quotes to guard each secret treat.
Metadata now sings its story clear,
In every commit and branch that's near.
A bunny's cheer for a build so spry—🐰💻
Skipping through scripts under a starry sky!
Hooray for code that hops to a brighter beat!

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Actionable comments posted: 0

🧹 Nitpick comments (1)
scripts/build_steam_release.sh (1)

81-86: Addition of Build Metadata Variables

Introducing metadata variables (CMD, UNAME, GIT_BRANCH, GIT_TAG, and GIT_COMMIT) adds valuable context to the build process. This enhancement makes the build description in app_build.vdf more informative.
Consider adding error handling or fallback defaults in case any of the Git commands fail (for example, in environments where the repository context is not available).

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 4b8861d and 0ef7f2e.

📒 Files selected for processing (1)
  • scripts/build_steam_release.sh (3 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (11)
  • GitHub Check: build (ubuntu-latest, Debug, mingw-w64-gcc)
  • GitHub Check: build (macos-latest, Debug, gcc)
  • GitHub Check: build (ubuntu-latest, Debug, clang)
  • GitHub Check: build (macos-latest, Debug, clang)
  • GitHub Check: build (macos-latest, Release, clang)
  • GitHub Check: build (ubuntu-latest, Release, gcc)
  • GitHub Check: build (ubuntu-latest, Release, clang)
  • GitHub Check: build (macos-latest, Release, gcc)
  • GitHub Check: build (ubuntu-latest, Debug, gcc)
  • GitHub Check: build (ubuntu-latest, Release, mingw-w64-gcc)
  • GitHub Check: Analyze (c-cpp)
🔇 Additional comments (5)
scripts/build_steam_release.sh (5)

10-13: Proper Quoting for Environment Variable STEAM_USR

Wrapping the variable expansion in double quotes ensures that any spaces or special characters in $STEAM_USR are handled correctly, preventing word splitting or globbing issues.


15-18: Proper Quoting for Environment Variable STEAM_PWD

The $STEAM_PWD variable is now enclosed in double quotes during the check. This practice guards against unexpected behavior if the password contains spaces or special characters.


20-35: Robust Command Availability Checks

The series of checks using command -v for steamcmd, unzip, cmake, and cpack are well implemented. Redirecting output to /dev/null avoids noise and ensures that the script halts with a clear error message if any of these commands are missing.


87-92: Dynamic Build Description Update

Updating the "Desc" field in the app_build.vdf file to incorporate the newly defined metadata variables is a solid improvement. This dynamic description helps track the build’s context more accurately.


124-126: Secure SteamCMD Login and Build Command Invocation

Using double quotes around $STEAM_USR and $STEAM_PWD in the steamcmd call is a crucial update that ensures credentials are processed correctly even if they contain spaces or special characters. Likewise, dynamically constructing the path for the app build file with $(pwd)/$STEAM_BUILD_DIR/app_build.vdf contributes to the script’s robustness.

@LiquidityC LiquidityC merged commit 992bae9 into dev Mar 21, 2025
13 checks passed
@LiquidityC LiquidityC deleted the build_script_update branch March 21, 2025 14:08
@coderabbitai coderabbitai bot mentioned this pull request Mar 21, 2025
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2 participants