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GS/HW: Set valid flags if display target exactly matches a transfer.#14281

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TJnotJT wants to merge 1 commit intoPCSX2:masterfrom
TJnotJT:gs-disp-tgt-valid
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GS/HW: Set valid flags if display target exactly matches a transfer.#14281
TJnotJT wants to merge 1 commit intoPCSX2:masterfrom
TJnotJT:gs-disp-tgt-valid

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@TJnotJT TJnotJT commented Apr 10, 2026

Status: draft until dump run complete.

Description of Changes

Set the valid RGB and/or alpha flags of a display target if it has an exact match with a recent transfer to GS memory.

Added a minor unrelated change for dumping transfers that were being missed.

Rationale behind Changes

Fixes the large dump in #13504. Probably best to have it confirmed with an in-game test since it's a multi-frame issue.

Suggested Testing Steps

Test any game with any HW renderer.

Did you use AI to help find, test, or implement this issue or feature?

No.

@TJnotJT TJnotJT force-pushed the gs-disp-tgt-valid branch from c172f61 to 490e153 Compare April 10, 2026 20:29
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