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Add EntityTouchWaterEvent #13551
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Add EntityTouchWaterEvent #13551
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40 changes: 40 additions & 0 deletions
40
paper-api/src/main/java/io/papermc/paper/event/entity/EntityTouchWaterEvent.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,40 @@ | ||
| package io.papermc.paper.event.entity; | ||
|
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| import org.bukkit.entity.Entity; | ||
| import org.bukkit.event.HandlerList; | ||
| import org.bukkit.event.entity.EntityEvent; | ||
| import org.jetbrains.annotations.ApiStatus; | ||
| import org.jspecify.annotations.NullMarked; | ||
|
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| /** | ||
| * Event when an Entity starts touching water or not. This includes even small amounts of flowing water. | ||
| */ | ||
| @NullMarked | ||
| public class EntityTouchWaterEvent extends EntityEvent{ | ||
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| private static final HandlerList HANDLER_LIST = new HandlerList(); | ||
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| private boolean inWater; | ||
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| @ApiStatus.Internal | ||
| public EntityTouchWaterEvent(final Entity entity, final boolean inWater) { | ||
| super(entity); | ||
| this.inWater = inWater; | ||
| } | ||
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| /** | ||
| * @return If the entity is now touching water. | ||
| */ | ||
| public boolean isInWater() { | ||
| return inWater; | ||
| } | ||
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| @Override | ||
| public HandlerList getHandlers() { | ||
| return HANDLER_LIST; | ||
| } | ||
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| public static HandlerList getHandlerList() { | ||
| return HANDLER_LIST; | ||
| } | ||
| } | ||
24 changes: 24 additions & 0 deletions
24
paper-server/patches/features/0032-Add-EntityTouchWaterEvent.patch
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,24 @@ | ||
| From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 | ||
| From: Cryptite <cryptite@gmail.com> | ||
| Date: Wed, 14 Jan 2026 21:13:11 -0600 | ||
| Subject: [PATCH] Add EntityTouchWaterEvent | ||
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| diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java | ||
| index 3bf618f1d756bad7755a87803132bd731e7c41be..de4fde4bb4164cd009edc7c5273dc10d60418209 100644 | ||
| --- a/net/minecraft/world/entity/Entity.java | ||
| +++ b/net/minecraft/world/entity/Entity.java | ||
| @@ -2044,11 +2044,13 @@ public abstract class Entity implements SyncedDataHolder, DebugValueSource, Name | ||
| } else if (this.updateFluidHeightAndDoFluidPushing(FluidTags.WATER, 0.014)) { | ||
| if (!this.wasTouchingWater && !this.firstTick) { | ||
| this.doWaterSplashEffect(); | ||
| + new io.papermc.paper.event.entity.EntityTouchWaterEvent(getBukkitEntity(), true).callEvent(); // Paper | ||
| } | ||
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| this.resetFallDistance(); | ||
| this.wasTouchingWater = true; | ||
| } else { | ||
| + if (this.wasTouchingWater) new io.papermc.paper.event.entity.EntityTouchWaterEvent(getBukkitEntity(), false).callEvent(); // Paper | ||
| this.wasTouchingWater = false; | ||
| } | ||
| } |
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Naming feels very confusing.
EntityTouchWaterEvent for when an entity doesn't touch water feels kinda rough.
Formatting also also off here, missing space after EntityEvent.
What prevents us from just having two events for this?