Releases: RivalAUT/FS19_SprayerSectionControl
Releases · RivalAUT/FS19_SprayerSectionControl
v0.4.0.5
13 Dec 20:10
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Fix for HUD disappearing when AI is active
Fix for HUD being rendered while other GUI is active (e.g. menu or shop)
v0.4.0.3
13 Dec 12:24
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Fix SprayerSectionControl.lua:346: attempt to index local 'vehicle' (a nil value)
Fix sprayers/spreaders without section control have no speed limit
Fix for HUD not shown at liquid manure distributors attached to manure barrels
v0.4.0.0
03 Dec 18:15
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testAreas are no longer needed! They are now generated by script.
performance improvements (hopefully)
v0.3.2.0
30 Nov 19:28
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fix #18
add check if area is owned
disable speed limit if no section is active
v0.3.1.0
26 Oct 15:33
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Support for manure barrels
HUD fixes when section count is even
AI helper support
Two example implements are available: Hardi Mega 2200 (sprayer) and Veenhuis Premium Integral 30000 (manure barrel)