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Releases: Robotgiggle/hierophantics

v1.3.6

17 Feb 19:22

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  • Added ru_ru translations (thanks Dewered!)
  • The scaled-down rate for embedded mind side effects when you haven't recently added or triggered a mind is now slightly lower
  • Lots of internal cleanup

v1.3.5

16 Jan 00:22

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  • Reworked embedded mind side effects: the base rate has been significantly reduced, but it will increase sharply for a short duration after adding a new mind or triggering an existing one
  • Added a config blacklist for patterns that should not be affected by the media discount from Manifold Mind
  • Added a config toggle to control whether damage-triggered minds cast their hex before or after the damage is applied (default is after; before allows behavior some might consider overpowered)
  • Creating an embedded mind now requires only an Apprentice villager rather than a Master
  • The effect of Induce Exhaustion on villagers now lasts twice as long
  • The comparator behavior added in 1.3.4 is now documented
  • Updated zh_cn translations (thanks ChuijkYahus!)

v1.3.4

23 Dec 19:26

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  • The Imbuement Bed now outputs a comparator signal depending on what's currently lying on it (15 for player, 7 for villager, 0 otherwise)
  • Trying to merge a villager into itself will now do nothing and trigger a new hidden advancement, rather than simultaneously upgrading and flaying it
  • Reworked the internal registration system to use a HexDummy-style registrar, this should hopefully resolve load-order issues when depending on the mod in a dev environment
  • Published the mod to the Hexxy Maven (https://maven.hexxy.media/)

v1.3.3

01 Oct 14:15

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  • Added a new pattern to invert the direction of threshold-based triggers (for example, 'When velocity exceeds X' will become 'When velocity drops below X')
  • Side effects from embedded minds are now documented
  • Slightly tweaked the default rates for embedded mind side effects
    • If your config file already exists, this change will have no effect
  • Updated zh_cn translations (thanks ChuijkYahus!)

v1.3.2

02 Sep 23:32

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  • The media discount from Manifold Mind now applies only to your own personal casting (spell circles and other proxy casters will no longer recieve the discount)
  • Fixed a mod-interaction issue that caused certain item renders to rapidly flicker

v1.3.1

31 Aug 19:06

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  • Added a lot of new config options
    • Side effect rates from embedded minds and Manifold Mind can now be individually modified
    • The media discount from Manifold Mind can now be modified
    • A certain hidden feature of the Induce Exhaustion spell can now be disabled
  • When merging villagers, two instances of the exact same trade offer will now be merged into a single instance with twice as much in stock
  • The Edified Workstation now drops when broken, and can be mined efficiently with an axe
  • Added a proper texture for zombified Quiltminds, and prevented them from spawning naturally
  • Fixed a bug that could trigger embedded mind side effects without having any minds
  • Updated zh_cn translations (thanks ChuijkYahus!)

v1.3.0

28 Aug 03:34

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  • You can now embed allays into your mind using the Imbuement Bed! This will provide a temporary 25% media discount on all casting you perform, though you may want to watch out for certain perceptual side effects...
  • Normal embedded minds may also cause side effects of a similar nature, though at a greatly reduced rate
  • Most side effects can be disabled via client config
  • Added a new pattern to toggle the sound and particles from embedded mind casts
  • Added a new pattern to make a villager go to sleep, mostly for use with the Imbuement Bed
  • The fixes to the 'When teleporting' trigger from 1.2.3 now work properly, and also apply to the 'When velocity exceeds X' trigger
  • Fixed a mod-interaction bug that allowed for actual sleeping in the Imbuement Bed

v1.2.3

14 Aug 15:38

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  • Trying to program an embedded mind with a hex containing someone else's truename will now mishap
  • Wasting a mind or merging two villagers will no longer log an error if there's no player nearby
  • 'When teleporting' trigger no longer fires when mounting/dismounting or when getting in/out of bed
  • Forge version now links to the GitHub issue tracker if it causes a crash
  • Fixed a mysterious load-order issue on the Forge version
  • Updated zh_cn translations again (thanks ChuijkYahus!)
  • Even more internal cleanup

v1.2.2

09 Aug 01:49

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  • Migrated to Architectury, so the mod now supports both Forge and Fabric!
  • Added advancement for merging two villagers using the Imbuement Bed
  • Minimum distance to fire 'When teleporting' trigger is now 1.5 blocks rather than 4
  • Updated zh_cn translations (thanks ChuijkYahus!)
  • More internal cleanup

v1.2.1

01 Aug 02:26

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  • Added /hierophantics addMind <player> command to directly add an embedded mind to the target player
  • Added /hierophantics disable <player> command to disable the target player's minds
  • Added config option for the maximum number of embedded minds per player (default is 64)
  • Dying will no longer disable your embedded minds if you don't have any minds
  • 'When teleporting' trigger will no longer fire when entering or leaving dimensions with coordinate scaling
  • 'When velocity exceeds X' trigger will no longer fire when teleporting or when respawning