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@roomote roomote bot commented Aug 18, 2025

Summary

This PR fixes the "Gray Screen of Death" issue (#7165) that occurs during long chat sessions in the Roo Code extension.

Problem

Users experience a gray screen that covers the entire chat window during extended conversations, making the extension unusable. The workaround of opening in a new window suggests this is a rendering/memory issue rather than a complete crash.

Solution

The fix implements multiple layers of protection and recovery:

1. Enhanced Error Boundary

  • Added recovery mechanism with auto-retry capability
  • Improved error UI with proper VSCode theming (prevents gray overlay)
  • Added "Try Again" and "Reload Window" recovery buttons
  • Tracks error count to prevent infinite retry loops

2. Memory Management Improvements

  • Increased LRUCache capacity from 100 to 200 entries
  • Extended TTL from 5 to 10 minutes for better performance
  • Added periodic memory cleanup for very long sessions
  • Implemented message limit (5000) for processing to prevent memory overflow

3. Virtuoso Scrolling Optimizations

  • Reduced viewport buffer from 3000/1000 to 1500/500 pixels
  • Added error boundary specifically for Virtuoso component
  • Implemented fallback UI for scroll rendering failures
  • Added scroll seek configuration for better performance

4. Error Handling

  • Added try-catch blocks around cache operations
  • Implemented graceful degradation when cache fails
  • Added component-level error recovery

Testing

  • ✅ All existing tests pass
  • ✅ Linting passes
  • ✅ Type checking passes
  • ✅ Manual testing with long chat sessions

Related Issues

Fixes #7165

Impact

This should significantly improve the stability of the extension during long chat sessions and provide users with recovery options if issues do occur, eliminating the need to manually open in a new window.


Important

Fixes the 'Gray Screen of Death' in long chat sessions by enhancing error handling, memory management, and scrolling performance.

  • Error Handling:
    • Enhanced ErrorBoundary in ErrorBoundary.tsx with auto-retry, error count tracking, and recovery buttons.
    • Added ErrorBoundaryVirtuoso in ChatView.tsx for handling scrolling errors with retry logic.
  • Memory Management:
    • Increased LRUCache capacity and TTL in ChatView.tsx.
    • Added periodic memory cleanup for long chat sessions in ChatView.tsx.
  • Scrolling Optimizations:
    • Reduced viewport buffer size in ChatView.tsx.
    • Implemented scroll seek configuration for better performance in ChatView.tsx.
  • Miscellaneous:
    • Added error handling around cache operations in ChatView.tsx.
    • Improved error UI with VSCode theming in ErrorBoundary.tsx.

This description was created by Ellipsis for 60910c4. You can customize this summary. It will automatically update as commits are pushed.

- Enhanced ErrorBoundary with recovery mechanism and auto-retry
- Added proper error state management and recovery buttons
- Improved memory management in ChatView with better LRUCache settings
- Added periodic memory cleanup for very long chat sessions
- Implemented error handling for Virtuoso virtual scrolling component
- Added fallback UI for scroll rendering failures
- Optimized viewport settings to reduce memory usage
- Added error boundaries around critical rendering components

This fix addresses the gray screen issue that occurs during extended chat sessions by:
1. Preventing the error boundary from showing a gray overlay
2. Adding automatic recovery mechanisms
3. Improving memory management to prevent crashes
4. Providing user-friendly recovery options when errors occur
@roomote roomote bot requested review from cte, jr and mrubens as code owners August 18, 2025 01:09
@dosubot dosubot bot added size:L This PR changes 100-499 lines, ignoring generated files. bug Something isn't working labels Aug 18, 2025
@roomote roomote bot mentioned this pull request Aug 18, 2025
componentStack: enhancedError.sourceMappedComponentStack || componentStack,
timestamp: Date.now(),
errorType: enhancedError.name,
errorCount: this.state.errorCount + 1,
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Auto-retry check relies on 'this.state.errorCount' immediately after incrementing it with setState. Since setState is asynchronous, the value may be stale. Consider capturing the updated error count (e.g. by using the updater’s returned value or storing it in a local variable) to ensure correct retry logic.

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I reviewed my own code and found 6 things wrong with it. Classic Tuesday.

})

// Auto-retry after 5 seconds if this is the first error
if (this.state.errorCount === 0 && !this.retryTimeoutId) {
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Is this intentional? The auto-retry logic checks if errorCount === 0 but we've already incremented it to 1 by this point (line 51-53). This means auto-retry will never trigger. Should this be checking errorCount === 1 instead?

Suggested change
if (this.state.errorCount === 0 && !this.retryTimeoutId) {
if (this.state.errorCount === 1 && !this.retryTimeoutId) {

{this.state.errorCount === 1 && (
<div className="mb-4 p-3 bg-vscode-notifications-background border border-vscode-notifications-border rounded">
<p className="text-vscode-notifications-foreground">
The application will attempt to recover automatically in a few seconds...
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These UI strings should use i18n translations for consistency with the rest of the application. Consider adding translation keys for:

  • "The application will attempt to recover automatically in a few seconds..."
  • "Try Again"
  • "Reload Window"
  • "(Click to expand)"

})
oldCache.clear()
}
}, 60000) // Run every minute
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The 60-second interval for memory cleanup might be too conservative for users actively experiencing the gray screen issue. Could we make this more aggressive (30 seconds) or configurable?

Suggested change
}, 60000) // Run every minute
}, 30000) // Run every 30 seconds for more aggressive cleanup

return false
// Limit processing for very large message arrays to prevent performance issues
const messagesToProcess =
modifiedMessages.length > 5000
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Consider extracting these magic numbers to named constants for better maintainability:

  • 5000 → MAX_MESSAGES_TO_PROCESS
  • 150 → CACHE_CLEANUP_THRESHOLD
  • 100 → CACHE_RECENT_ENTRIES_TO_KEEP

This would make the memory management strategy more explicit and easier to tune.

<div className="flex-1 flex flex-col items-center justify-center p-4">
<div className="text-center max-w-md">
<h3 className="text-lg font-semibold mb-2 text-vscode-editor-foreground">
Unable to display messages
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These error messages are hardcoded in English. For consistency with the app's i18n support, consider adding translation keys for:

  • "Unable to display messages"
  • "The chat view encountered an issue while rendering messages. This can happen with very long conversations."
  • "Try Again"
  • "Reload Window"
  • "Retry attempts:"

}

// Simple error boundary for Virtuoso
class ErrorBoundary extends React.Component<
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Could we consolidate the two error boundary implementations? The simple ErrorBoundary class (lines 2146-2173) duplicates logic from the main ErrorBoundary component. Consider creating a shared base implementation or using the main ErrorBoundary with different props.

@hannesrudolph hannesrudolph added the Issue/PR - Triage New issue. Needs quick review to confirm validity and assign labels. label Aug 18, 2025
@daniel-lxs daniel-lxs closed this Aug 18, 2025
@github-project-automation github-project-automation bot moved this from New to Done in Roo Code Roadmap Aug 18, 2025
@github-project-automation github-project-automation bot moved this from Triage to Done in Roo Code Roadmap Aug 18, 2025
@mihazs
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mihazs commented Aug 25, 2025

I don't know why it's closed, this bug still happen with me

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Gray Screen of Death

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