1.0.2
What's Changed
This release contains a few fixes and improvements on responsiveness.
Fixes
- Improved level UI to correctly be scaled on smaller screens by @Lincoln-Ab in #148;
- Improved level menu logic and performance with texture atlas and better elements composition by @Lincoln-Ab in #149;
- Refactored Game Manager by @Lincoln-Ab in #153;
- Fixed perfect chain break conditions by @Lincoln-Ab in #155;
- Fixed an issue that caused Randomizer to generate empty levels by @Lincoln-Ab in #156;
- Reworked design of Blitz mode by @simone-lungarella in #157;
- Improved design and composition of level end UI recap panel by @simone-lungarella in #158;
- Improved overall experience and responsivness by @simone-lungarella in #161
Full Changelog: 1.0.0...1.0.2
SHA256 Checksums
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