Releases: StampedeStudios/sum-zero
Version 1.4.4
This release focuses on quality-of-life improvements and proudly introduces Polish localization 🇵🇱
What’s Changed
- Added Polish language support (thanks Jan Lizik!);
- Improved German localization (thanks Jan Lizik!);
- Restored the Godot splash screen (hell yeah);
- Smoothed panel animations with better initialization;
- Simplified and corrected the credits screen;
- Fixed resolution issues related to the panel close button (red cross removed);
- Added an option to speed up the startup splash screen by 5 times by clicking/touching the screen;
Full Changelog: 1.4.2...1.4.4
1.4.2
Version 1.4.2
This release brings changes on 1.4 and successive fixes.
What's Changed
- Blitz mode has been improved with visual hints on time gained and other small QOL changes;
- A set of balancing changes have improved the blitz mode experience, previous record are now a bit scuffed so we will find a bit of time to add the option to clear each mode data for players that want to try beat themselves on the enhanced Blitz;
- Multiple issue have been solved on responsiveness and resolution with dynamic resizing of margins and icons (thanks play-testers!);
Full Changelog: 1.3...1.4.2
1.3
Version 1.3
Brings improvements on navigation and fixes some bugs.
What's Changed
- Corrected an issue that was blocking the check level function to trigger on all levels with tutorials;
- Enabled in-builder Randomizer options to all players;
- Improved visualization of final screen to avoid visibility of transition from "Next" to "Exit" when no other level was playable;
- Corrected an issue that was causing the creation of a new level_menu instance each time was access from the game_ui.
Full Changelog: 1.2...1.3
1.2
What's Changed
Fixes
- Improved UI/UX with simpler style and a better navigation by @simone-lungarella in #181;
- Solved an issue that was causing, in smaller screens, a visualization problem of grid resize feature in builder mode by @simone-lungarella in #181;
- Optimized animation star by using a small sprite and shader and Tween to animate size and color by @simone-lungarella in #181;
- Upgraded project to Godot v4.5 and enforced types on all Dictionaries by @simone-lungarella in #181;
- Corrected an issue that was causing the game to appear stuck if a player solved a level too quickly and triggered the check level before event listener was ready to receive, by @simone-lungarella in #181;
Full Changelog: 1.1.3...1.2
1.1.3
What's Changed
- Upgraded to godot latest version: v4.4.1 by @simone-lungarella in #178
- Improved Options menu design by @simone-lungarella in #179 and #180
Full Changelog: 1.05...1.1.3
1.0.5
What's Changed
- Improved tutorial system to give users the possibility to hide only specific sections hints by @simone-lungarella in #174
Full Changelog: 1.0.3...1.05
SHA256 Checksums
0f1c61aa59e08cf76bf8ab849bb52b7e5ce7d8a00aacb8fe09ed22bc06428d26 SumZero_Android.apk
7f716ff4ff363ea31a0ec94f660cf080dbfdb176bf830f4b3fa7080969108435 SumZero_WebGL.zip
65c2313ae44677dd1474e3f17c2b2e0cc4d61cefc86b9144f281dccf3c8fda0e SumZero_Windows.zip
ae221c21c1126354ddcd57f9531882d2902827eefb9dfdae5d968d48f24098f7 SumZero_Linux.zip
1.0.4
What's Changed
- Added the possibility to hide tutorial in game mode each having a specific setting by @simone-lungarella in #174;
- Improved application responsiveness in credit screen and builder by @simone-lungarella in #174;
Full Changelog: 1.0.3...1.0.4
SHA256 Checksums
4a556778dfda3bd0911b185c37cb1adfe3fa6d1b206a648020506606fe0df0d3 SumZero_Android.apk
904da9ea698ab35c2198a1be7d8f2744745051a4ba6993bfd73952198b4198fc SumZero_Linux.zip
82be0f46f91ca5cb92e4c88ad922919d26e840faf9cc9b07e96cf205d59acae3 SumZero_Windows.zip
07d21dd5dad22bbf529bc80138fec97e15f1c54b0bac473a82413863045eeafc SumZero_WebGL.zip
1.0.3
What's Changed
- Improved documentation by @simone-lungarella in #163, #169, #170 and #171;
- Fixed resolution and translation problems by @simone-lungarella in #167;
- Corrected a problem that caused the timer to not be stopped when skipping a level in arena mode by @simone-lungarella in #168;
- Changed buttons layout to better fit resolution by @simone-lungarella in #173;
Full Changelog: 1.0.2...1.0.3
SHA256 Checksums
42d2a85ad58142fe93c704302a44a6e823d0286d481c4aab2f2fa26821a664b6 SumZero_Android.apk
aee3f74d17f98c8f798e29edda60eae39d33531a7f0d6eff8afd02dc996710cb SumZero_Linux.zip
4a165ebd7266f611f0283bd51a9b4fb16422d80cd8ddad7d01ac359dff96ac24 SumZero_Windows.zip
cfcc9fae07e531372e0dea59db179464244f4ac22e585b63e29c55ab3f3d12c6 SumZero_WebGL.zip
1.0.2
What's Changed
This release contains a few fixes and improvements on responsiveness.
Fixes
- Improved level UI to correctly be scaled on smaller screens by @Lincoln-Ab in #148;
- Improved level menu logic and performance with texture atlas and better elements composition by @Lincoln-Ab in #149;
- Refactored Game Manager by @Lincoln-Ab in #153;
- Fixed perfect chain break conditions by @Lincoln-Ab in #155;
- Fixed an issue that caused Randomizer to generate empty levels by @Lincoln-Ab in #156;
- Reworked design of Blitz mode by @simone-lungarella in #157;
- Improved design and composition of level end UI recap panel by @simone-lungarella in #158;
- Improved overall experience and responsivness by @simone-lungarella in #161
Full Changelog: 1.0.0...1.0.2
SHA256 Checksums
befef922cce48c7597ee3c0bbd3453ca64fbb9cc8ca5a7d0c265f7b88d8a65dc SumZero_Windows.zip
4268b4d18505d3d132847df6890a54bab3488a87c4071caf9fb38ca46c484501 SumZero_Android.apk
3fff60f6779eea49fdd66fd9665d4c0d4397f185a28f21d78cdffb6bceade7b8 SumZero_WebGL.zip
ae68cbc4af443af87b023fa2ef3d3451f0a2e0880b0bd4e1e2dccdfaad2d077d SumZero_Linux.zip
1.0.0
What's Changed
In this release we added a game mode selection that basically bring to the game a lot more levels to play with. In fact there are a few mode with randomly generated levels that basically make the game infinite! Many aspect have been improved from performance to animations. A few aspect needs still to be improved before the first release on the stores.
Features
- Improved persisting data system to encode data with a more limited amount of characters by @Lincoln-Ab in #109;
- Added in-game credits by @simone-lungarella in #111;
- Added the possibility to input manually an encoded level by @Lincoln-Ab in #113;
- Improved navigation system to bring the player back to the menu he previously was when exiting from game UI by @Lincoln-Ab in #122;
- Added logic to give player an extra hint when a level is completed with less move than expected by @Lincoln-Ab in #125;
- Added animations on grid generation by @Lincoln-Ab in #128;
- Overhauling of tutorial system by @simone-lungarella in #130, #133 and #139;
- Implemented new game modes by @Lincoln-Ab in #126, #134, #144 and #145;
Fixes
- Solved an issue that caused auomatic slider to be blocked middle way if an opposite direction automatic slider was triggered by @Lincoln-Ab in #110;
- Fixed an issue that caused level data to be reset whenever a level was played by @Lincoln-Ab in #121;
- Improved performance related aspects by @Lincoln-Ab in #123, #136 and #138;
Full Changelog: 0.9.0...1.0.0
SHA256 Checksums
9217a6a53caeddd2f2fdea61b29eaf1221f315a6d038c8d727c02bf62769357a SumZero_WebGL.zip
ed684c1c8dfb865c9560b641ba470d6a2253c47e65dbbc7638f02f80fb3b9b70 SumZero_Windows.zip
acdc3885eac8647ff890ac05db3cbdffe872fdd499a1114ac93d4df74fe86910 SumZero_Linux.zip
79fd794ee5d63491b36984a384009f10563e8ba008dccb25f61cfe5b500a3f8a SumZero_Android.apk