Fix warning spam while being revived#1862
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saibotk merged 3 commits intoTTT-2:masterfrom Mar 10, 2026
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Thx 🙏 thats a valid annoyance
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Can you resolve the merge conflict? Cant do that on mobile rn |
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Currently,
GM:KeyPress(ply, key)insv_playerhas a clause that prevents reviving players from acting.However, this sends the player a warning for every single keypress, spamming their HUD. This can drown out round messages and other useful information. Mostly it's just annoying.
The warning was probably copied over from the identical clause in
SpecUseKeywhich provides useful feedback to reviving players as that's only on attempting to interact with something.