0.11.18
Important notes
If you missed it, 0.11.17 was a Beta version with other important breaking changes. Be sure to read it as well!
- OC has been fixed on the Pisciculture Fishery and Hydroponics Facility. You will have to break and replace the machine for the fix to take effect.
- The Saltpeter chemical reactor recipe is now on circuit 2, to avoid a conflict with Nitrous Oxide (#2826) @Pyritie
Breaking changes we forgot to write last time
- Water wheels now require flowing water to work correctly. So you can't just put them in a lake, but you can make little flows off the side of it or use aqueducts and those should work. Other than that, they should have their same stress numbers as before.
Stone dusts and other rock-related changes
- Individual stone dusts for each rock type have been removed, instead being replaced with more general dusts based on rock composition. The centrifuging recipes have also been removed, though we plan on using these for something else later.
- Marble/chalk dust has been replaced with Carbonate Sedimentary dust in concrete-related recipes
- The Moon Sand in the Regolith Vapor recipe has been replaced with Asurine Dust (renewable via Rock Breaker)
- The Mars rock dusts in the Hexafluorosilic Acid recipe has been replaced with Ochrum Dust (renewable via Rock Breaker)
- Other recipe and tag unifications for consistency, like all cobbles should landslide, all slabs should be craftable the same way, etc
Changes
- Fixed balancing issues with the Aquaponics Loop. @Redeix
- Mars log electric greenhouse recipes now output the same amount of logs as earth log recipes @Pyritie
- Geodes (in newly generated chunks) are now completely solid so they won't cause cave-ins any more @Pyritie
- Recolored the different oils so you can actually tell them apart visually @Pyritie
- The food meter's saturation level is now indicated by a gold outline instead of a red one, so it's less difficult to see (#2812) @TreyR9
- Changed some of the colors of Greate things to make the different tiers more visually distinct @Pyritie
- Buffed ore washing and ore maceration recipes so at least they aren't so awful compared to Greate's methods @Pyritie
- Added TFG's crops to the field guide's Wild Crops entry @Petr211071
- You can now drink concrete @Pyritie
Bug fixes
- Fixed a config bug causing waves to deposit shells etc with 100% chance. @Mqrius
- Fixed a bug preventing the Pisciculture Fishery and Hydroponics Facility from overclocking. @Redeix
- Fixed not being able to make glass tubes out of glass dust (#2795) @thederpysockdude123
- Fixed roads losing their movement speed bonus (#2790) @Pyritie
- Fixed water wheels misbehaving again (#2791) @Pyritie
- Fixed not being able to cast steel or higher tier materials into ceramic molds (#2789, #2794) @Pyritie
- Fixed the Ad Astra airlock not counting as a cleanroom door (#2808) @thederpysockdude123
- Removed some leftover rock dust centrifuge recipes (#2804) @thederpysockdude123
- Fixed some mars plants self-destructing @Pyritie
- Fixed mossy cobblestone not collapsing @Pyritie
- Fixed welding not preserving forging bonuses (#2827) @Pyritie
Translation updates
- Spanish @NikoNeko17
- Russian @Petr211071
- Chinese (simplified) @jmecn
- Japanese @sakura-gondra
## Projects
### Added
- Create Stock Bridge
- FTB Teams (NeoForge)
- Wakes Reforged
### Removed
- FTB Teams (Forge)
### Updated
- ftb-teams-forge-2001.3.1.jar -> ftb-teams-forge-2001.3.2.jar
- modernfix-forge-5.25.2+mc1.20.1.jar -> modernfix-forge-5.26.1+mc1.20.1.jar
- particle_core-0.2.6+1.20.1+forge.jar -> particle_core-0.3.1+1.20.1+forge.jar
- tacz-tweaks-2.11.2-all.jar -> tacz-tweaks-2.12.1-all.jar
- TerraFirmaGreg-Core-Modern-0.8.17.jar -> TerraFirmaGreg-Core-Modern-0.8.18.jarWhat's Changed
- Bump actions/cache from 5.0.1 to 5.0.2 in the dependencies group by @dependabot[bot] in #2784
- re-added glass dust recipe for glass tubes by @thederpysockdude123 in #2795
- Collapsibleness of rocks by @Pyritie in #2796
- removed netherrack dust centrifuging that doesn't actually exist by @thederpysockdude123 in #2804
- added Ad Astra airlock to valid cleanroom doors by @thederpysockdude123 in #2808
- Gold Saturation Borders by @TreyR9 in #2812
- Field guide improvments by @Petr211071 in #2829
- Release: 0.11.18 by @github-actions[bot] in #2831
Full Changelog: 0.11.17...0.11.18