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tweak(input): Remove input latency for group creation in multiplayer games #2838

tweak(input): Remove input latency for group creation in multiplayer games

tweak(input): Remove input latency for group creation in multiplayer games #2838

Triggered via pull request August 17, 2025 08:28
Status Success
Total duration 10m 6s
Artifacts 14

ci.yml

on: pull_request
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7s
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Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
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130 warnings and 2 notices
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1124
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1048
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L824
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build Generals / win32-debug+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build Generals / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
Build Generals / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build Generals / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-profile+t+e
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
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Build GeneralsMD / win32+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
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Build GeneralsMD / win32+t+e
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
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Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L260
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Replay Check GeneralsMD / vc6+t+e
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Replay Check GeneralsMD / vc6-releaselog+t+e
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677

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