File tree Expand file tree Collapse file tree 2 files changed +2
-2
lines changed
GeneralsMD/Code/GameEngine/Source/GameLogic/Object
Generals/Code/GameEngine/Source/GameLogic/Object Expand file tree Collapse file tree 2 files changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -884,7 +884,7 @@ UnsignedInt WeaponTemplate::fireWeaponTemplate
884884
885885 Bool handled;
886886
887- // TODO : Remove hardcoded KINDOF_MINE check and apply PlayFXWhenStealthed = Yes to the mine weapons instead.
887+ // TheSuperHackers @todo : Remove hardcoded KINDOF_MINE check and apply PlayFXWhenStealthed = Yes to the mine weapons instead.
888888
889889 if (!sourceObj->getDrawable ()->isVisible () // if user watching cannot see us
890890 && !sourceObj->isKindOf (KINDOF_MINE) // and not a mine (which always do the FX, even if hidden)...
Original file line number Diff line number Diff line change @@ -915,7 +915,7 @@ UnsignedInt WeaponTemplate::fireWeaponTemplate
915915
916916 Bool handled;
917917
918- // TODO : Remove hardcoded KINDOF_MINE check and apply PlayFXWhenStealthed = Yes to the mine weapons instead.
918+ // TheSuperHackers @todo : Remove hardcoded KINDOF_MINE check and apply PlayFXWhenStealthed = Yes to the mine weapons instead.
919919
920920 if (!sourceObj->getDrawable ()->isVisible () // if user watching cannot see us
921921 && !sourceObj->isKindOf (KINDOF_MINE) // and not a mine (which always do the FX, even if hidden)...
You can’t perform that action at this time.
0 commit comments