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Original file line number Diff line number Diff line change
Expand Up @@ -1742,7 +1742,11 @@ Bool WorldHeightMap::getUVForTileIndex(Int ndx, Short tileNdx, float U[4], float
return info.flip;
}
}
#define DO_OLD_UV

// TheSuperHackers @bugfix xezon 11/12/2025 Disables the old uv adjustment for cliffs,
// because it produces bad uv tiles on steep terrain and is also not helping performance.
// @todo Delete this code when we are certain we never need this again.
//#define DO_OLD_UV
#ifdef DO_OLD_UV
// old uv adjustment for cliffs
static Real STRETCH_LIMIT = 1.5f; // If it is stretching less than this, don't adjust.
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