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Shader name Standard (Roughness Setup) should be Autodesk Interactive in StandardsToHDLitMaterialUpgrader#7829

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eliphatfs wants to merge 2 commits intoUnity-Technologies:masterfrom
eliphatfs:patch-2
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Shader name `Standard (Roughness Setup)` should be `Autodesk Interactive` in `StandardsToHDLitMaterialUpgrader`#7829
eliphatfs wants to merge 2 commits intoUnity-Technologies:masterfrom
eliphatfs:patch-2

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Commits on Feb 21, 2023