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Refactoring to mobile jobs
1 parent 0456bef commit 22c4d5b

7 files changed

+402
-191
lines changed

.yamato/input-system-mobile-functional-tests.yml

Lines changed: 0 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,6 @@ inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_il2cpp:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
11-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -34,7 +33,6 @@ inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_mono:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
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- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -96,7 +94,6 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
99-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -122,7 +119,6 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_mono:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
125-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -184,7 +180,6 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_il2cpp:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
187-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
188183
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -210,7 +205,6 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_mono:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
213-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -272,7 +266,6 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_il2cpp:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
275-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -298,7 +291,6 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_mono:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
301-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -360,7 +352,6 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_il2cpp:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
363-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
364355
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-
@@ -386,7 +377,6 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_mono:
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type: Unity::mobile::shield
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flavor: b1.xlarge
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commands:
389-
- command: set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
390380
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
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- command: |-

.yamato/input-system-mobile-performance-build-jobs.yml

Lines changed: 125 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,30 @@
11
# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android
4-
inputsystem-mobileperformancebuildjobs_-_2021_3_-_android:
5-
name: InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android
3+
# InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android - il2cpp
4+
inputsystem-mobileperformancebuildjobs_-_2021_3_-_android_-_il2cpp:
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name: InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android - il2cpp
6+
agent:
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image: package-ci/win10:default
8+
type: Unity::VM
9+
flavor: b1.xlarge
10+
commands:
11+
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
12+
- command: |-
13+
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
14+
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs
15+
after:
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- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
17+
artifacts:
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logs:
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paths:
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- build/logs/**/*
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players:
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paths:
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- build/players/**/*
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# InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android - mono
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inputsystem-mobileperformancebuildjobs_-_2021_3_-_android_-_mono:
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name: InputSystem-MobilePerformanceBuildJobs - 2021.3 - Android - mono
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agent:
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image: package-ci/win10:default
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type: Unity::VM
@@ -62,9 +84,31 @@ inputsystem-mobileperformancebuildjobs_-_2021_3_-_tvos:
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paths:
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- build/players/**/*
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65-
# InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android
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inputsystem-mobileperformancebuildjobs_-_2022_3_-_android:
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name: InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android
87+
# InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android - il2cpp
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inputsystem-mobileperformancebuildjobs_-_2022_3_-_android_-_il2cpp:
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name: InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android - il2cpp
90+
agent:
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image: package-ci/win10:default
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type: Unity::VM
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flavor: b1.xlarge
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commands:
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- command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
96+
- command: |-
97+
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
98+
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs
99+
after:
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- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
101+
artifacts:
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logs:
103+
paths:
104+
- build/logs/**/*
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players:
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paths:
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- build/players/**/*
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109+
# InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android - mono
110+
inputsystem-mobileperformancebuildjobs_-_2022_3_-_android_-_mono:
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name: InputSystem-MobilePerformanceBuildJobs - 2022.3 - Android - mono
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agent:
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image: package-ci/win10:default
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type: Unity::VM
@@ -124,9 +168,31 @@ inputsystem-mobileperformancebuildjobs_-_2022_3_-_tvos:
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paths:
125169
- build/players/**/*
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127-
# InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android
128-
inputsystem-mobileperformancebuildjobs_-_6000_0_-_android:
129-
name: InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android
171+
# InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android - il2cpp
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inputsystem-mobileperformancebuildjobs_-_6000_0_-_android_-_il2cpp:
173+
name: InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android - il2cpp
174+
agent:
175+
image: package-ci/win10:default
176+
type: Unity::VM
177+
flavor: b1.xlarge
178+
commands:
179+
- command: unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait
180+
- command: |-
181+
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
182+
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs
183+
after:
184+
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
185+
artifacts:
186+
logs:
187+
paths:
188+
- build/logs/**/*
189+
players:
190+
paths:
191+
- build/players/**/*
192+
193+
# InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android - mono
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inputsystem-mobileperformancebuildjobs_-_6000_0_-_android_-_mono:
195+
name: InputSystem-MobilePerformanceBuildJobs - 6000.0 - Android - mono
130196
agent:
131197
image: package-ci/win10:default
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type: Unity::VM
@@ -186,9 +252,31 @@ inputsystem-mobileperformancebuildjobs_-_6000_0_-_tvos:
186252
paths:
187253
- build/players/**/*
188254

189-
# InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android
190-
inputsystem-mobileperformancebuildjobs_-_6000_2_-_android:
191-
name: InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android
255+
# InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android - il2cpp
256+
inputsystem-mobileperformancebuildjobs_-_6000_2_-_android_-_il2cpp:
257+
name: InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android - il2cpp
258+
agent:
259+
image: package-ci/win10:default
260+
type: Unity::VM
261+
flavor: b1.xlarge
262+
commands:
263+
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
264+
- command: |-
265+
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
266+
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs
267+
after:
268+
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
269+
artifacts:
270+
logs:
271+
paths:
272+
- build/logs/**/*
273+
players:
274+
paths:
275+
- build/players/**/*
276+
277+
# InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android - mono
278+
inputsystem-mobileperformancebuildjobs_-_6000_2_-_android_-_mono:
279+
name: InputSystem-MobilePerformanceBuildJobs - 6000.2 - Android - mono
192280
agent:
193281
image: package-ci/win10:default
194282
type: Unity::VM
@@ -248,9 +336,31 @@ inputsystem-mobileperformancebuildjobs_-_6000_2_-_tvos:
248336
paths:
249337
- build/players/**/*
250338

251-
# InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android
252-
inputsystem-mobileperformancebuildjobs_-_6000_3_-_android:
253-
name: InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android
339+
# InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android - il2cpp
340+
inputsystem-mobileperformancebuildjobs_-_6000_3_-_android_-_il2cpp:
341+
name: InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android - il2cpp
342+
agent:
343+
image: package-ci/win10:default
344+
type: Unity::VM
345+
flavor: b1.xlarge
346+
commands:
347+
- command: unity-downloader-cli -u trunk -c Editor -c Android --fast --wait
348+
- command: |-
349+
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
350+
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs
351+
after:
352+
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
353+
artifacts:
354+
logs:
355+
paths:
356+
- build/logs/**/*
357+
players:
358+
paths:
359+
- build/players/**/*
360+
361+
# InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android - mono
362+
inputsystem-mobileperformancebuildjobs_-_6000_3_-_android_-_mono:
363+
name: InputSystem-MobilePerformanceBuildJobs - 6000.3 - Android - mono
254364
agent:
255365
image: package-ci/win10:default
256366
type: Unity::VM

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