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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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### Fixed
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- Fixed an issue causing the Action context menu to not show on right click when right clicking an action in the Input Action Editor [ISXB-1134](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1134).
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- Reverted changes from 0ddd534d8 (ISXB-746) which introduced a regression [ISXB-1127](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1127).
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- Fixed `ArgumentNullException: Value cannot be null.` during the migration of Project-wide Input Actions from `InputManager.asset` to `InputSystem_Actions.inputactions` asset which lead do the lost of the configuration [ISXB-1105](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1105)
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- Fixed pointerId staying the same when simultaneously releasing and then pressing in the same frame on mobile using touch. [ISXB-1006](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-845)
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- Fixed ISubmitHandler.OnSubmit event processing when operating in Manual Update mode (ISXB-1141)
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- Fixed Rename mode is not entered and name is autocompleted to default when creating a new Action Map on 2022.3. [ISXB-1151](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1151)
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- Fixed unexpected control scheme switch when using `OnScreenControl` and pointer based schemes which registed "Cancel" event on every frame.[ISXB-656](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-656)
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- Fixed an issue with The "Add Control Scheme..." popup window so that it now persists until any changes are explicitly Saved or Cancelled [case ISXB-1131](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1131)
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### Changed
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- Added back the InputManager to InputSystem project-wide asset migration code with performance improvement (ISX-2086)
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- Changed `OnScreenControl` to automaticaly switch, in Single Player with autoswitch enabled, to the target device control scheme when the first component is enabled to prevent bad interactions when it start.
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## [1.11.2] - 2024-10-16
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- Fixed "AnalyticsResult" errors on consoles [ISXB-1107]
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- Fixed wrong `Display Index` value for touchscreen events.[ISXB-1101](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1101)
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- Fixed event handling when using Fixed Update processing where WasPressedThisFrame could appear to true for consecutive frames [ISXB-1006](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1006)
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- Removed a redundant warning when using fallback code to parse a HID descriptor. (UUM-71260)
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### Added
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- Added the display of the device flag `CanRunInBackground` in device debug view.
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- Added analytics for programmatic `InputAction` setup via `InputActionSetupExtensions` when exiting play-mode.
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### Fixed
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- Removed a redundant warning when using fallback code to parse a HID descriptor. (UUM-71260)
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### Changed
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- Removed the InputManager to InputSystem project-wide asset migration code for performance improvement (ISX-2086)
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