We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 1a206ae commit 496fab1Copy full SHA for 496fab1
Packages/com.unity.inputsystem/InputSystem/Editor/ControlPicker/InputControlPathEditor.cs
@@ -189,10 +189,10 @@ private void SetExpectedControlLayoutFromAttribute(SerializedProperty property)
189
// This could be removed if the InputControlPathEditor is converted to UITK with a stable, persistent serializedObject backing this editor.
190
// This property will be shared among multiple asset editor windows.
191
private static SerializedProperty s_pathProperty { get; set; }
192
-
+
193
// This property will always return the most recent serializedProperty.
194
public SerializedProperty pathProperty { get => s_pathProperty;}
195
196
public Action onModified { get; }
197
198
private GUIContent m_PathLabel;
0 commit comments