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Packages/com.unity.inputsystem/InputSystem/Editor/Plugins/EnhancedTouch Expand file tree Collapse file tree 1 file changed +4
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#if UNITY_EDITOR
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using UnityEditor ;
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using UnityEngine . InputSystem . Editor ;
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- #endif
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namespace UnityEngine . InputSystem . EnhancedTouch {
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[ InitializeOnLoad ]
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- class TouchSimulationEdtiorInitialization
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+ class TouchSimulationEditorInitialization
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{
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- static TouchSimulationEdtiorInitialization ( )
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+ static TouchSimulationEditorInitialization ( )
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{
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// We're a MonoBehaviour so our cctor may get called as part of the MonoBehaviour being
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// created. We don't want to trigger InputSystem initialization from there so delay-execute
@@ -46,4 +45,5 @@ public void OnDisable()
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new InputComponentEditorAnalytic ( InputSystemComponent . TouchSimulation ) . Send ( ) ;
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}
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}
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- }
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+ }
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+ #endif
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