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FIX: Action Maps contextual menu in Action Editor UI that could display unrelated items. #2008
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…lay unrelated items.
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LGTM, nice change
_ = new ContextualMenuManipulator(menuEvent => | ||
var manipulator = new ContextualMenuManipulator(menuEvent => | ||
{ | ||
//menuEvent.menu.ClearItems(); |
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left over comment?
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ho good catch thanks
### Fixed | ||
- Fixed Multiple interactions could breaks on Composite Binding. [ISXB-619](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-619) | ||
- Fixed memory leak when the OnScreenStick component was destroyed [ISXB-1070](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1070). Contribution by [LukeUnityDev](https://github.com/LukeUnityDev). | ||
- Fixed Action Maps contextual menu in Action Editor UI that could display unrelated items. |
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the only part I am stumbling over is the "could", but technically that's not wrong.
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Description
Contextual menu of Action maps contain wrong entries
Changes made
Fixed the contextual registration that registered on each item without unregistering.
Testing
local testing

Risk
Please describe the potential risks of your changes for the reviewers.
Checklist
Before review:
Changed
,Fixed
,Added
sections.Area_CanDoX
,Area_CanDoX_EvenIfYIsTheCase
,Area_WhenIDoX_AndYHappens_ThisIsTheResult
.During merge:
NEW: ___
.FIX: ___
.DOCS: ___
.CHANGE: ___
.RELEASE: 1.1.0-preview.3
.After merge: