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@nfynt nfynt commented Apr 1, 2023

Due to unavailability of glMapBuffer and glUnmapBuffer on GLES version 3.0 and before, the current implementation simply skips the update vertex buffer update.

This fix maintains a temporary CPU bound m_VertexBufferPtr which is used to update the Unity mesh bufferHandle using glBufferSubData. Thus fixing mesh vertex buffer modify for OpenGLES support, affecting platforms - WebGL, Android, linux embed, and iOS.

…tforms - WebGL, Android, linux embed, and iOS)
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