We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 6f35e3d commit 390cfe2Copy full SHA for 390cfe2
RELEASE_NOTES.md
@@ -24,7 +24,7 @@ then only animation and required nodes (i.e. animated transforms) will be export
24
25
Select GameObject in hierarchy containing PlayableDirector component and right click -> "Export All Timeline Clips" to export
26
all tracks and animation clips on the timeline. Each track will be exported to a separate fbx file.
27
-Select clips on timeline then go to GameObject->Export Selected Timeline Clips to export each selected timeline clip to a separate
+Select clips on timeline then go to GameObject->Export Selected Timeline Clip to export each selected timeline clip to a separate
28
fbx file.
29
30
FIXES
0 commit comments