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fix typo
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RELEASE_NOTES.md

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@@ -24,7 +24,7 @@ then only animation and required nodes (i.e. animated transforms) will be export
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Select GameObject in hierarchy containing PlayableDirector component and right click -> "Export All Timeline Clips" to export
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all tracks and animation clips on the timeline. Each track will be exported to a separate fbx file.
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Select clips on timeline then go to GameObject->Export Selected Timeline Clips to export each selected timeline clip to a separate
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Select clips on timeline then go to GameObject->Export Selected Timeline Clip to export each selected timeline clip to a separate
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fbx file.
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FIXES

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