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1 parent 31c1d4e commit 3d949beCopy full SHA for 3d949be
Assets/FbxExporters/Editor/FbxExporter.cs
@@ -945,6 +945,8 @@ protected int ExportComponents (
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// Default inheritance type in FBX is RrSs, which causes scaling issues in Maya as
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// both Maya and Unity use RSrs inheritance by default.
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+ // Note: MotionBuilder uses RrSs inheritance by default as well, though it is possible
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+ // to select a different inheritance type in the UI.
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// Use RSrs as the scaling inhertiance instead.
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fbxNode.SetTransformationInheritType (FbxTransform.EInheritType.eInheritRSrs);
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