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RELEASE_NOTES.md
@@ -6,6 +6,11 @@ NEW FEATURES
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* Fbx Exporter: Added camera export support
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+Export game camera as film camera, with filmback settings set to 35 mm TV Projection (0.816 x 0.612).
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+The camera aperture with always have a height of 0.612 inches, while the width will depend on the aspect of the Unity camera,
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+as camera width = aspectRatio * height.
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+NOTE: the field of view will show up as a different value in Maya. This is because Unity display's the vertical FOV,
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+ Maya displays the horizontal FOV.
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NOTE: for GameObjects that have both a mesh and a camera component, only the mesh will be exported.
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* Export Settings: Grouped settings visually into 2 categories
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