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update GUIDs that overlap with Asset store package
- if the GUIDs overlap, then the assets with matching GUIDs already in the project won't be imported. To avoid this change the GUIDs in the packman package so none match
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Packages/com.autodesk.fbx/LICENSE.md.meta

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Packages/com.autodesk.fbx/MacOS/UnityFbxSdkNative.bundle/Contents/MacOS/UnityFbxSdkNative.meta

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Packages/com.unity.formats.fbxsdk/MacOS/UnityFbxSdkNative.bundle.meta

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