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remove "text serialized" from dialog
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Assets/FbxExporters/Editor/FbxExportSettings.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -201,7 +201,7 @@ public override void OnInspectorGUI() {
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if (filesToRepairCount > 0) {
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bool result = UnityEditor.EditorUtility.DisplayDialog (dialogTitle,
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string.Format("Found {0} prefab and/or scene file(s) with components requiring update.\n\n" +
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"If you choose 'Go Ahead', the components in these text serialized assets " +
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"If you choose 'Go Ahead', the FbxPrefab components in these assets " +
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"will be automatically updated to work with the latest FBX exporter.\n" +
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"You should make a backup before proceeding.", filesToRepairCount),
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"I Made a Backup. Go Ahead!", "No Thanks");

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