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update com.autodesk.fbx dependency version
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CHANGELOG.md

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# Changes in Fbx Exporter
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## [3.1.0-preview.1] - 2020-04-01
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## [3.1.0-preview.1] - 2020-04-02
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### Fixed
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- Blendshapes naming in FBX so that multiple blendshapes all import correctly in Maya. Thank you to @lazlo-bonin for the fix.
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- Don't override transforms when creating FBX Linked Prefab, so that the prefab updates properly when the FBX transforms are modified.

com.unity.formats.fbx/package.json

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{
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"name": "com.unity.formats.fbx",
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"displayName": "FBX Exporter",
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"version": "3.0.2-preview.1",
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"version": "3.1.0-preview.1",
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"dependencies": {
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"com.unity.recorder": "2.1.0-preview.1",
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"com.unity.timeline": "1.0.0",
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"com.autodesk.fbx": "3.0.0-preview.1"
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"com.autodesk.fbx": "3.0.1-preview.1"
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},
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"unity": "2018.3",
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"unityRelease": "4f1",

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