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change dialog text to "prefab or scene files" instead of "text assets"
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Assets/FbxExporters/Editor/FbxExportSettings.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -213,7 +213,7 @@ public override void OnInspectorGUI() {
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}
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} else {
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UnityEditor.EditorUtility.DisplayDialog (dialogTitle,
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"Couldn't find any text assets that require updating", "Ok");
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"Couldn't find any prefab or scene files that require updating", "Ok");
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}
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}
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