Skip to content

Commit b690bcf

Browse files
committed
Made the Asset Serialization bit a subsection
1 parent 6be7cf8 commit b690bcf

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Packages/com.unity.formats.fbx/Documentation/com.unity.formats.fbx.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -64,7 +64,7 @@ If you use Linked Prefabs in your project then they will need to be upgraded to
6464

6565
Your Prefab instances will now be working again.
6666

67-
# Making Sure Your Project Supports Text-Based Asset Serialization
67+
## Making Sure Your Project Supports Text-Based Asset Serialization
6868

6969
Unity uses serialization to store Scene and Prefab files in a text-based, merge-friendly format. For the Package Manager version of the FBX Exporter to work properly, you need to ensure that your Unity project’s Asset Serialization Mode is set to *Force Text*.
7070

0 commit comments

Comments
 (0)