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lines changed Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ Copyright (c) 2017 Unity Technologies. All rights reserved.
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See LICENSE.txt file for full license information.
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- VERSION: build20170921001
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+ VERSION: sprint26
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Requirements
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------------
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@defgroup UnityOneClickPluginVersion Plugin Version
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@ingroup UnityOneClickPlugin
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"""
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- VERSION = 'build20170921001 '
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+ VERSION = 'sprint26 '
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def pluginPrefix ():
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"""
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IF ( PYC_FILES )
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file (REMOVE ${PYC_FILES} )
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ENDIF ()
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+ # remove .meta files from Integrations
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+ file (GLOB_RECURSE META_FILES "${CMAKE_SOURCE_DIR} /Assets/Integrations/*.meta" )
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add_custom_command (OUTPUT ${MAYA_INTEGRATION_ZIP_NAME}
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+ IF (META_FILES )
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+ COMMAND ${CMAKE_COMMAND} -E remove ${META_FILES}
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+ ENDIF
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COMMAND ${CMAKE_COMMAND} -E tar "cfv" ${CMAKE_SOURCE_DIR} /Assets/FbxExporters/${MAYA_INTEGRATION_ZIP_NAME} --format=zip
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"${CMAKE_SOURCE_DIR} /Assets/Integrations"
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} /Assets
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RELEASE NOTES
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+ ** Version** : sprint26
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+ NEW FEATURES
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+
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+ * Fbx Export: add support for installing a zipped version of the Maya Unity Integration
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+ FIXES
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+ * Fbx Prefab: Properly handle updating Linked Prefab Instances that get nested inside other Prefabs.
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** Version** : 0.0.14a
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NEW FEATURES
@@ -296,4 +306,4 @@ FIXES
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* Convert to Model : ensure only called once from context menu with multiple selection.
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* Convert to Model: ensure instanced prefab linked to prefab on disk
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* Convert to Model: don’t overwrite existing files for example, if “Sphere.fbx” exists then the file will be called “Sphere1.fbx”
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- * Convert to Model: ensure order of copied siblings in matches original; ensure all GameObjects have unique names before export
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+ * Convert to Model: ensure order of copied siblings in matches original; ensure all GameObjects have unique names before export
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