Skip to content

Commit eb4f5aa

Browse files
committed
Merge branch 'master' into Uni-33810_MAYA_LOCATION_bobsfavouritedrive
2 parents b7c3887 + 185d6b3 commit eb4f5aa

File tree

2 files changed

+4
-4
lines changed

2 files changed

+4
-4
lines changed

Assets/FbxExporters/Editor/FbxExportSettings.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -343,7 +343,7 @@ private static HashSet<string> GetCustomVendorLocations()
343343
{
344344
HashSet<string> result = new HashSet<string>();
345345

346-
var environmentVariable = Environment.GetEnvironmentVariable("UNITY_FBX_3DAPP_VENDOR_LOCATIONS");
346+
var environmentVariable = Environment.GetEnvironmentVariable("UNITY_3DAPP_VENDOR_LOCATIONS");
347347

348348
if (!string.IsNullOrEmpty(environmentVariable))
349349
{

Assets/FbxExporters/Editor/UnitTests/FbxExportSettingsTest.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -410,7 +410,7 @@ public void VendorLocationInstallationTest1 ()
410410
private void VendorLocations_Setup (List<string> paths)
411411
{
412412
//Preserve our environment variables for later
413-
originalVendorLocation = System.Environment.GetEnvironmentVariable ("UNITY_FBX_3DAPP_VENDOR_LOCATIONS");
413+
originalVendorLocation = System.Environment.GetEnvironmentVariable ("UNITY_3DAPP_VENDOR_LOCATIONS");
414414
originalMayaLocation = System.Environment.GetEnvironmentVariable ("MAYA_LOCATION");
415415

416416
foreach (var pathToExe in paths) {
@@ -429,7 +429,7 @@ private void VendorLocations_Setup (List<string> paths)
429429
private void VendorLocations_TearDown(List<string> vendorInstallFolders)
430430
{
431431
//Put the environment variables back to what they were originally
432-
System.Environment.SetEnvironmentVariable("UNITY_FBX_3DAPP_VENDOR_LOCATIONS", originalVendorLocation);
432+
System.Environment.SetEnvironmentVariable("UNITY_3DAPP_VENDOR_LOCATIONS", originalVendorLocation);
433433
System.Environment.SetEnvironmentVariable("MAYA_LOCATION", originalMayaLocation);
434434

435435
//Clean up vendor location(s)
@@ -448,7 +448,7 @@ private void SetEnvironmentVariables (string vendorLocation, string mayaLocation
448448
{
449449
if (!string.IsNullOrEmpty (vendorLocation)) {
450450
//if the given vendor location isn't null, set the environment variable to it.
451-
System.Environment.SetEnvironmentVariable ("UNITY_FBX_3DAPP_VENDOR_LOCATIONS", vendorLocation);
451+
System.Environment.SetEnvironmentVariable ("UNITY_3DAPP_VENDOR_LOCATIONS", vendorLocation);
452452
}
453453
if (mayaLocationPath != null) {
454454
//if the given MAYA_LOCATION isn't null, set the environment variable to it

0 commit comments

Comments
 (0)