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turn off animated skinned mesh by default
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Assets/FbxExporters/Editor/ExportModelSettings.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -122,7 +122,7 @@ public abstract class ExportOptionsSettingsSerializeBase : IExportOptions
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{
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public ExportSettings.ExportFormat exportFormat = ExportSettings.ExportFormat.ASCII;
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public string rootMotionTransfer = "";
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public bool animatedSkinnedMesh = true;
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public bool animatedSkinnedMesh = false;
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public bool mayaCompatibleNaming = true;
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public ExportSettings.ExportFormat ExportFormat { get { return exportFormat; } }

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