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Commit 3132ac0

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update
Removing original quick troubleshooting script no longer used.
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com.unity.netcode.gameobjects/Runtime/Spawning/NetworkSpawnManager.cs

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Original file line numberDiff line numberDiff line change
@@ -565,18 +565,6 @@ internal void ChangeOwnership(NetworkObject networkObject, ulong clientId, bool
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}
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var size = 0;
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var clientsToShow = new List<ulong>();
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if (ClientsToShowObject.ContainsKey(networkObject))
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{
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clientsToShow = ClientsToShowObject[networkObject];
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}
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if (ObjectsToShowToClient.ContainsKey(clientId))
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{
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if (ObjectsToShowToClient[clientId].Contains(networkObject))
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{
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clientsToShow.Add(clientId);
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}
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}
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if (NetworkManager.DistributedAuthorityMode)
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{

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