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Merge branch 'develop-2.0.0' into fix/cmb-service-compatibility-update-fixes
2 parents 54a2e99 + c1f9445 commit 328fdc0

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.yamato/console-standalone-test.yml

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@@ -55,7 +55,7 @@ console_standalone_build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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variables:
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# PS4 related
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SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
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# PS5 related
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# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
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SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
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SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
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SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'
@@ -94,7 +94,7 @@ console_standalone_test_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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variables:
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# PS4 related
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SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
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# PS5 related
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# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
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SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
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SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
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SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'

.yamato/project.metafile

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@@ -99,11 +99,11 @@ test_platforms:
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image: package-ci/win10-ps4:v4
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flavor: b1.large
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standalone: PS4
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- name: ps5
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type: Unity::VM
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image: package-ci/win10-ps5:v4
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flavor: b1.large
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standalone: PS5
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# - name: ps5 --> SEE MTT-12118
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# type: Unity::VM
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# image: package-ci/win10-ps5:v4
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# flavor: b1.large
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# standalone: PS5
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- name: switch
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type: Unity::VM
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image: package-ci/win10-switch:v4
@@ -125,11 +125,11 @@ test_platforms:
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image: package-ci/win10-ps4:v4
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flavor: b1.large
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standalone: PS4
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- name: ps5
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type: Unity::console::ps5
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image: package-ci/win10-ps5:v4
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flavor: b1.large
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standalone: PS5
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#- name: ps5 --> SEE MTT-12118
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# type: Unity::console::ps5
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# image: package-ci/win10-ps5:v4
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# flavor: b1.large
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# standalone: PS5
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- name: switch
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type: Unity::console::switch
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image: package-ci/win10-switch:v4

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