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Corrected coverage command
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.yamato/code-coverage.yml

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@@ -16,7 +16,7 @@ code_coverage_{{ platform.name }}_{{ editor }}:
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commands:
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- unity-downloader-cli -u {{ editor }} -c Editor --fast --wait
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- upm-pvp create-test-project test-project --packages "upm-ci~/packages/*.tgz" --filter "com.unity.netcode.gameobjects" --unity .Editor
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- {% if platform.name == "ubuntu" %}DISPLAY=:0 {% endif %} upm-pvp test --unity .Editor --project test-project --enable-code-coverage --coverage-options 'generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime' --test-options="--extra-editor-arg=--burst-disable-compilation --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --timeout=1800 --reruncount=1 --clean-library-on-rerun"
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- {% if platform.name == "ubuntu" %}DISPLAY=:0 {% endif %} {% if platform.name == "win" %} utr.bat {% else %} ./utr {% endif %} --suite=editor --suite=playmode --editor-location=.Editor --testproject=test-project --enable-code-coverage --coverage-options 'generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime' --artifacts-path=test-results --extra-editor-arg=--burst-disable-compilation --extra-editor-arg=-testCategory --extra-editor-arg=!Performance --timeout=1800 --reruncount=1 --clean-library-on-rerun
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