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Use ToLower properly
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com.unity.netcode.gameobjects/Tests/Runtime/DistributedAuthority/DistributedAuthorityCodecTests.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -79,7 +79,7 @@ protected override void OnOneTimeSetup()
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if (!CanConnectToServer(m_TransportHost, k_TransportPort))
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{
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var shouldFail = Environment.GetEnvironmentVariable("ENSURE_CODEC_TESTS");
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if (string.IsNullOrEmpty(shouldFail) || shouldFail.ToLower == "false")
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if (string.IsNullOrEmpty(shouldFail) || shouldFail.ToLower() == "false")
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{
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Assert.Ignore($"ignoring DA codec tests because UTP transport cannot connect to the rust echo-server at {m_TransportHost}:{k_TransportPort}");
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}

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